CAR 131: Introduction
to Multimedia
Introduction to Multimedia, a studio art course within the Computer Art program at Syracuse University, explores the fundamentals of
art making using technology and software with the specifics
of time and interactivity. While students
learn technical aspects of applications
such as Photoshop,
Illustrator, Dreamweaver and Flash, the computer is used
like any other art medium with emphasis remaining on the creation
of conceptual artworks. [ Student work ]
CAR
132: Procedural Composition
A new course in the expanding
curriculum of the Computer Art program within
the Department of Transmedia at
Syracuse University, Procedural
Composition is
an introduction to creating visual art through
procedural thinking and programming techniques.
Starting with Processing, an open-source programming environment, and moving onto Flash ActionScript,
students gain the ability to think abstractly,
problem solve, and express ideas in ways
that are enhanced and amplified through
various facets of computer code all within an art context. [ Student work ]
CAR 232: Introduction to 3D
Animation
A continuation
of the
Computer Art
BFA program at Syracuse University, Introduction
to 3D Animation covers basic modeling and animation
techniques with the objective to conceptualize and create visual art within a three-dimensional computer environment. Through the primary use of LightWave 3D, students
focus on the concepts, aesthetics
and practice of creating 3D computer art in relation to the principles of character development, narrative and composition. [ Student work ]
CAR 233: 2D Computer Gaming
Expanding on the fundamentals of programming covered in CAR 132, 2D Computer Gaming focuses on two-dimensional game design, production and programming as a means to strategically communicate numerous topics of personal artistic expression. Students explore syntax and computational techniques of using Flash ActionScript 3.0 associated with the practice of programming, user interaction, interface design, project management, time management, documentation and teamwork in the creation of 2D interactive art delivered through the web browser. [ Student work ]
CAR 430: Computer Art Seminar
Computer Art Seminar is an advanced level course
providing the upper level Computer Art
BFA student the opportunity to explore and develop their
artistic practice in order to realize an ambitious studio project(s)
utilizing computer and electronic technologies.
Students gain valuable experience through
the entire creative process including concept development, proposal
writing, scheduling, research, production strategies,
presentation, documentation, exhibition and relevant
artistic techniques. Weekly discussions on a variety of art, cultural and media topics will occur, as will periodic updates and formal presentations of project development. [ Student work ]
CAR 530: Web-based Art
Computer Art 530: Web-based Art, studies the use of the Internet and authoring of web pages to create works of self-expression. Although technical topics such as low-resolution optimization, motion graphics, vector graphics, raster graphics, HTML/CSS/JavaScript programming and domains/servers will be covered, the primary goal of the course is to utilize these techniques as an interdisciplinary practice for art making. CAR 530 is designed to transform numerous concepts such as identity, narrative, activism and formalism and into web-based art forms through numerous software applications including Photoshop, Fireworks, Flash and Dreamweaver. [ Student work ]
CAR 530: Physical Computing
Exploring concepts of HCI (human-computer interaction), Physical Computing allows the digital artist to communicate ideas through sensory stimulus, natural curiosity, instincts and energy released from the body. With a hands-on approach to creating interactive installations, students examine how physical computing interprets and responds to data, primarily through micro controllers, resulting in numerous forms of compelling responses. In addition to necessary software and technology such as Max/MSP/Jitter and Processing; the Teleo, Make and Arduino micro controllers; associated modules, sensors, motors; and basic electronics are also covered. [ Student work ]
SA 161: Photography I
An introductory course at Cazenovia College, Studio Art 161 is designed to teach students basic technical skills and the conceptual background of black and white fine art photography. Students learn basic 35mm SLR camera operation, film exposure and processing, printing techniques, darkroom procedures and edict, photography presentation and artistic critique. Students also practice how to analyze and interpret contemporary photography in regards to visual art. [ Student work ]
PHO 111: Digital Photography
Photography 111 is course for non-majors offered by Onondaga Community College covering the basics of digital photography. Students are introduced to the digital camera and its functions offering a better understanding of the terminology, requirements and limitations of digital imagery. Topics of composition, design, color theory and the history of photography help students to conceptualize and create digital artworks. Students are also introduced to image editing software for color correction, image manipulation, and digital output. Projects focus on a range of subject matter including portraiture, landscape, narrative and fantasy. [ Student
work ]
Web Design I: Introduction
to Dreamweaver
The basic principles of web design and
production using Photoshop, Fireworks and Dreamweaver are
covered in Web Design I offered by Light Work / Community
Darkrooms. Students explore the techniques
of web design learning how to plan
a web site, navigate through the Dreamweaver environment, create web pages; create, optimize and import
graphics, format text, add links, and
upload files to a web server.
Web Design II: Expanding Dreamweaver
Also offered by Light Work / Community Darkrooms, Web Design II expands the student's knowledge
of web design and production using Photoshop, Fireworks and Dreamweaver
by developing a web site with both rich content and intuitive design. Students learn advanced web design
techniques
such
as navigation strategies, accessibility,
effective use of image and media objects, CSS layout, forms,
SEO and DHTML.
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